Character Forge
Fantasy Portal
Character Forge Monster Forge Loot Table Encounters
Spellbook Bestiary
Initiative Tracker Dungeon Run My Rolls Blog About Me

Character Forge

The Forge

Choose a level, and optionally a race or class. Everything else, spells, gear, and more, is drawn for you.

D&D 5e · 2014 rules

Level 1

Multiclass (level 3+)

Strike the sealGenerate a character

Lock before rerolling

Past rolls

Rolls you forge will appear here.

Every roll assigns ability scores, hit points, armor class, skills, spells (if any), starting gear, and a personality hook, all scaled to the level you picked.
⌘

No hero yet

Set a level on the left and strike the seal to forge your first character.

Monster Forge

The Lair

Pick a threat tier. Strike the seal. Full stat block, actions and all.

D&D 5e · 2014 rules

Threat tier

Location

Flavor

Strike the sealGenerate a monster
207 creatures across every challenge tier, from giant rats to the Tarrasque, each with a full stat block: AC, HP, speed, abilities, traits, and actions.
⌘

Nothing lurking yet

Pick a threat tier on the left and strike the seal to summon your first monster.

Loot Table

The Hoard

Set a party level and a hoard size. Strike the seal for gold and magic items, scaled to match.

D&D 5e · 2014 rules

Party Level 1

Hoard size

Location

Strike the sealGenerate loot
Gold scales with party level. Item rarity is drawn from the same tiers as character loot, and higher levels pull rarer finds.
⌘

Vault still sealed

Set a level and hoard size on the left, then strike the seal to crack it open.

Encounters

The Ambush

Set your party's size, level, and how rough you want it, then strike the seal.

D&D 5e · 2014 rules

Party Size 4
Party Level 1

Difficulty

Setting

Treasure

Flavor

Strike the sealGenerate an encounter
Difficulty is calculated using the real D&D 5e encounter-building rules: party XP thresholds, adjusted for how many monsters you're facing at once.
⌘

No ambush yet

Set your party's details on the left, then strike the seal to spring the trap.

Spellbook

The Grimoire

Search for a spell by name, or browse the full list by level.

D&D 5e · 2014 rules

Filter by level

Filter by class

Filter by school

405 spells on file. Click any spell to see its full details: casting time, range, components, duration, and effect.

D&D 5e Monster Stat Blocks

The Compendium

Search for a creature by name, or browse the full list by type.

D&D 5e · 2014 rules

Filter by type

237 creatures on file. Click any creature to see its full stat block.
Fantasy Portal › Bestiary › Gelatinous Cube
← All creatures

Gelatinous Cube

CR 2 (450 XP), Large ooze, Unaligned

CR 2 (450 XP)
Armor Class6
Hit Points84
(8d10+40)
Speed15 ft.
STR
14
+2
DEX
3
-4
CON
20
+5
INT
1
-5
WIS
6
-2
CHA
1
-5

Immunities blinded, charmed, deafened, exhausted, frightened, prone

Senses blindsight 60 ft. (blind beyond this radius), passive Perception 8
Languages None

Traits

Ooze Cube. The cube takes up its entire space. Other creatures can enter the space, but a creature that does so is subjected to the cube’s Engulf and has disadvantage on the saving throw. Creatures inside the cube can be seen but have total cover, and the cube can hold only one Large creature or up to four Medium or smaller creatures inside it at a time. As an action, a creature within 5 feet of the cube can pull a creature or object out of it by succeeding on a DC 12 Strength check, taking 10 (3d6) acid damage if the cube is currently taking its turn.

Transparent. Even when the cube is in plain sight, it takes a successful DC 15 Wisdom (Perception) check to spot a cube that hasn’t moved or attacked. A creature that tries to enter the cube’s space while unaware of the cube is surprised by the cube.

Actions

Pseudopod. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 10 (3d6) acid damage.

Engulf. The cube moves up to its speed. While doing so, it can enter Large or smaller creatures’ spaces. Whenever the cube enters a creature’s space, the creature must make a DC 12 Dexterity saving throw. On a successful save, the creature can choose to be pushed out of the cube’s way and isn’t engulfed. On a failed save, the cube enters the creature’s space, and the creature takes 10 (3d6) acid damage and is engulfed. The engulfed creature can’t breathe, is restrained, and takes 10 (3d6) acid damage at the start of each of the cube’s turns. When the cube moves, the engulfed creature moves with it. An engulfed creature can try to escape by taking an action to make a DC 12 Strength check, escaping on a success.

Running the gelatinous cube

How hard a fight? Against a party of four, a single gelatinous cube is deadly at level 1, medium at level 2 and easy at level 3, and barely a challenge from level 4. Add allies or more foes in the encounter generator.

Where you'll find it: dungeons and the Underdark.

Story hooks

  • The gelatinous cube has cleaned the same dungeon for a hundred years. Floating inside it, perfectly preserved, is a key every faction in the region wants.
  • The gelatinous cube began as a sewer-cleaning solution brewed by the city’s alchemists’ guild. It has been eating more than refuse lately, and the guild is very keen that nobody finds out whose it is.

Similar creatures: Black Pudding, Gray Ooze, Ochre Jelly.

D&D 5e, 2014 rules. Includes material from the System Reference Document 5.1 by Wizards of the Coast LLC, available under the Creative Commons Attribution 4.0 License. Fantasy Portal is unofficial Fan Content, not approved or endorsed by Wizards.

My Account

Adventurer

🧙
Newcomer

Avatar

Accent Color

Stats

Journal

My Rolls

The Vault

Sign in to save characters, monsters, and loot, and come back to them anytime.

Initiative Tracker

The Battlefield

Add everyone in the fight, then step through turns as combat plays out.

Round 1

⚔

No combatants yet

Add everyone in the fight on the left, then hit Next Turn to step through the round.

Dungeon Run

The Descent

A single-player crawl using real 5e turn-based combat. Every run starts fresh at level 1 — pick a class to begin.

D&D 5e · 2014 rules

Choose your class

This is permanent death: if your character falls, the run ends for good.

About Me

The Coffer

This site is free to use and always will be. If it's been handy at your table, this is where you can help keep it running.

Blog

Worth a Look

A few tools I use myself and think are genuinely worth your time. None of these are mine, and nobody's paying me to say any of this.

Contact Me

Bug reports, spell corrections, feature ideas, anything. Straight to me.

© 2026 Fantasy Portal Blog About Me

Cookies on this site

This site uses cookies for ads (Google AdSense) and visit analytics (Google Analytics and Microsoft Clarity). Neither is required for the generators to work. You can accept both, or continue with only what's necessary for the site to function. See the for details, or change this anytime via "Cookie Settings" in the footer.

There's already a fight in the tracker

A new fight clears the old monsters and goes back to round 1. Your players stay as they are.

Sign out?

You'll need to sign back in to see your saved rolls again.

Privacy Policy

Last updated August 2026.

Fantasy Portal is an independent project run by one person (Tom). This page explains, in plain terms, what happens with your information when you use the site.

What's stored on your own device

The site remembers a couple of small preferences, whether you've switched to light mode, and whether you've already seen this notice, using your browser's own local storage. This stays on your device only; it's never sent to me or to any server.

Roll history

Your recent character, monster, and loot rolls are automatically kept only for your current browsing session, so you can look back at what you just generated. They're cleared when you refresh or close the page, and are never stored on a server unless you choose to sign in and use the Save feature, described below.

The Contact Me form

If you use the Contact Me form, whatever you enter (your name and email if you choose to give them, and your message) is sent to me via Web3Forms, a third-party form-handling service, so I can read and reply to it. It's used only for that purpose. I don't share or sell it.

Advertising

This site uses Google AdSense to show ads. Google may use cookies to serve ads based on your visits to this and other sites. You can see and control how Google personalizes ads via Google's Ads Settings, and read Google's own policy at policies.google.com/technologies/ads.

Analytics

This site uses Google Analytics to understand roughly how many people visit and which pages they use. It uses cookies and may collect information like your approximate location and device type. This data is aggregated, and I don't use it to identify you personally. You can opt out of Google Analytics across all websites using the Google Analytics Opt-out Browser Add-on.

This site also uses Microsoft Clarity, which records session replays and heatmaps of how visitors use the site, so I can see which parts of a tool are confusing or unused and improve them. It uses cookies and may collect similar technical information (device type, approximate location, pages visited). Microsoft's own privacy statement is at privacy.microsoft.com/privacystatement.

Accounts and saved rolls

You can optionally sign in with your Google account to save characters, monsters, and loot you've rolled, so you can come back to them later. This is entirely optional. Every generator on this site works fully without signing in.

If you sign in, Google shares your name, email address, and profile picture with the site, which I use only to show you your own saved rolls and let you sign back in later. When you use the Save button, the details of that roll are stored in a database (Firebase, provided by Google) tied to your account. Only you can see or manage your own saved rolls. Nobody else, including me, can access them through the site.

Signing out doesn't delete anything you've saved; it's still there next time you sign back in. If you'd like your saved data deleted entirely, use the Contact Me form and I'll remove it.

Questions

If anything here is unclear, or you want to ask about your data, use the Contact Me form. It reaches me directly.

Roll a Die

—