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Set a level on the left and strike the seal to forge your first character.
Set a level on the left and strike the seal to forge your first character.
Pick a threat tier on the left and strike the seal to summon your first monster.
Set a level and hoard size on the left, then strike the seal to crack it open.
Set your party's details on the left, then strike the seal to spring the trap.
Set the size, wealth and type on the left, then strike the seal to raise a settlement.
CR 1 (200 XP), Large beast, Neutral Good
Skills Perception +4
Senses passive Perception 14
Languages Giant Eagle, understands Common and Auran but can’t speak them
Keen Sight. The eagle has advantage on Wisdom (Perception) checks that rely on sight.
Multiattack. The eagle makes two attacks: one with its beak and one with its talons.
Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) piercing damage.
Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) slashing damage.
How hard a fight? Against a party of four, a single giant eagle is medium at level 1 and easy at level 2, and barely a challenge from level 3. Add allies or more foes in the encounter generator.
Where you'll find it: mountains.
Story hooks
Similar creatures: Ape, Badger, Bat, Black Bear, Boar, Brown Bear, Camel, Cat.
D&D 5e, 2014 rules. Includes material from the System Reference Document 5.1 by Wizards of the Coast LLC, available under the Creative Commons Attribution 4.0 License. Fantasy Portal is unofficial Fan Content, not approved or endorsed by Wizards.