No hero yet
Set a level on the left and strike the seal to forge your first character.
Set a level on the left and strike the seal to forge your first character.
Pick a threat tier on the left and strike the seal to summon your first monster.
Set a level and hoard size on the left, then strike the seal to crack it open.
Set your party's details on the left, then strike the seal to spring the trap.
Set the size, wealth and type on the left, then strike the seal to raise a settlement.
CR 10 (5,900 XP), Large construct, Unaligned
Immunities poison, psychic; charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 120 ft., passive Perception 10
Languages understands the languages of its creator but can’t speak
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Multiattack. The golem makes two slam attacks.
Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8+6) bludgeoning damage.
Slow. The golem targets one or more creatures it can see within 10 feet. Each target must make a DC 17 Wisdom save or be slowed for 1 minute, halving its speed and taking other penalties. Usable once per short or long rest.
How hard a fight? Against a party of four, a single stone golem is deadly at levels 1–6, hard at levels 7–8, medium at levels 9–10 and easy at levels 11–15, and barely a challenge from level 16. Add allies or more foes in the encounter generator.
Where you'll find it: dungeons and the Underdark.
Story hooks
Similar creatures: Clay Golem.
D&D 5e, 2014 rules. Includes material from the System Reference Document 5.1 by Wizards of the Coast LLC, available under the Creative Commons Attribution 4.0 License. Fantasy Portal is unofficial Fan Content, not approved or endorsed by Wizards.