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Set a level on the left and strike the seal to forge your first character.
Set a level on the left and strike the seal to forge your first character.
Pick a threat tier on the left and strike the seal to summon your first monster.
Set a level and hoard size on the left, then strike the seal to crack it open.
Set your party's details on the left, then strike the seal to spring the trap.
Set the size, wealth and type on the left, then strike the seal to raise a settlement.
CR 9 (5,000 XP), Large construct, Unaligned
Immunities poison, psychic; charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 9
Languages understands the languages of its creator but can’t speak
Acid Absorption. Whenever the golem is subjected to acid damage, it takes no damage and instead regains a number of hit points equal to the acid damage dealt.
Berserk. Whenever the golem starts its turn with 60 hit points or fewer, roll a d6. On a 6, the golem goes berserk. On each of its turns while berserk, the golem attacks the nearest creature it can see. If no creature is near enough to move to and attack, the golem attacks an object, with preference for an object smaller than itself. Once the golem goes berserk, it remains berserk until it is destroyed or regains all its hit points.
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons. The golem’s weapon attacks are magical.
Multiattack. The golem makes two slam attacks.
Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) bludgeoning damage plus 4 (1d8) acid damage.
Haste (Recharge 5-6). Until the end of its next turn, the golem magically gains a +2 bonus to AC, has advantage on Dexterity saving throws, and can use its slam attack as a bonus action.
How hard a fight? Against a party of four, a single clay golem is deadly at levels 1–5, hard at levels 6–7, medium at levels 8–10 and easy at levels 11–14, and barely a challenge from level 15. Add allies or more foes in the encounter generator.
Where you'll find it: dungeons and towns and cities.
Story hooks
Similar creatures: Shield Guardian, Stone Golem.
D&D 5e, 2014 rules. Includes material from the System Reference Document 5.1 by Wizards of the Coast LLC, available under the Creative Commons Attribution 4.0 License. Fantasy Portal is unofficial Fan Content, not approved or endorsed by Wizards.