No hero yet
Set a level on the left and strike the seal to forge your first character.
Set a level on the left and strike the seal to forge your first character.
Pick a threat tier on the left and strike the seal to summon your first monster.
Set a level and hoard size on the left, then strike the seal to crack it open.
Set your party's details on the left, then strike the seal to spring the trap.
Set the size, wealth and type on the left, then strike the seal to raise a settlement.
5th-level evocation spell
A nonmagical wall of solid stone appears at a point you choose within range. It is 6 inches thick and made of ten 10-by-10-foot panels, each contiguous with another; alternatively, ten 10-by-20-foot panels 3 inches thick. If the wall cuts through a creature’s space, it is pushed to a side of your choice; a creature that would be enclosed can make a Dexterity save and, on a success, use its reaction to move up to its speed to avoid it. The wall needn’t be vertical but must be supported by existing stone, and spans over 20 feet need panels of half size. Each panel has AC 15 and 30 hit points per inch of thickness; destroying one may collapse connected panels. If you maintain concentration for the full duration, the wall becomes permanent.
Bigby’s Hand, Cone of Cold, Destructive Wave, Flame Strike, Hallow, Holy Weapon, Maelstrom, Wall of Force
D&D 5e, 2014 rules. Includes material from the System Reference Document 5.1 by Wizards of the Coast LLC, available under the Creative Commons Attribution 4.0 License. Fantasy Portal is unofficial Fan Content, not approved or endorsed by Wizards.