No hero yet
Set a level on the left and strike the seal to forge your first character.
Set a level on the left and strike the seal to forge your first character.
Pick a threat tier on the left and strike the seal to summon your first monster.
Set a level and hoard size on the left, then strike the seal to crack it open.
Set your party's details on the left, then strike the seal to spring the trap.
Set the size, wealth and type on the left, then strike the seal to raise a settlement.
CR 1 (200 XP), Medium dragon, Chaotic Good
Skills Perception +2, Persuasion +3, Stealth +2
Immunities fire
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 12
Languages Draconic
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10+2) piercing damage.
Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons. Fire Breath: the dragon exhales fire in a 20-foot line that is 5 feet wide. Each creature there must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much on a success. Sleep Breath: the dragon exhales sleep gas in a 15-foot cone. Each creature there must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if it takes damage or someone uses an action to wake it.
How hard a fight? Against a party of four, a single brass dragon wyrmling is medium at level 1 and easy at level 2, and barely a challenge from level 3. Add allies or more foes in the encounter generator.
Where you'll find it: deserts.
Story hooks
Similar creatures: Black Dragon Wyrmling, Blue Dragon Wyrmling, Bronze Dragon Wyrmling, Copper Dragon Wyrmling, Gold Dragon Wyrmling, Green Dragon Wyrmling, Pseudodragon, Silver Dragon Wyrmling.
D&D 5e, 2014 rules. Includes material from the System Reference Document 5.1 by Wizards of the Coast LLC, available under the Creative Commons Attribution 4.0 License. Fantasy Portal is unofficial Fan Content, not approved or endorsed by Wizards.