No hero yet
Set a level on the left and strike the seal to forge your first character.
Set a level on the left and strike the seal to forge your first character.
Pick a threat tier on the left and strike the seal to summon your first monster.
Set a level and hoard size on the left, then strike the seal to crack it open.
Set your party's details on the left, then strike the seal to spring the trap.
Set the size, wealth and type on the left, then strike the seal to raise a settlement.
CR 2 (450 XP), Medium dragon, Lawful Evil
Skills Deception +3, Insight +3, Perception +4, Stealth +3
Immunities poison; poisoned
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages Draconic
Amphibious. The dragon can breathe air and water.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10+2) piercing damage plus 3 (1d6) poison damage.
Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 15-foot cone. Each creature there must make a DC 11 Constitution saving throw, taking 21 (6d6) poison damage on a failed save, or half as much on a success.
How hard a fight? Against a party of four, a single green dragon wyrmling is deadly at level 1, medium at level 2 and easy at level 3, and barely a challenge from level 4. Add allies or more foes in the encounter generator.
Where you'll find it: forests and swamps.
Story hooks
Similar creatures: Black Dragon Wyrmling, Blue Dragon Wyrmling, Brass Dragon Wyrmling, Bronze Dragon Wyrmling, Copper Dragon Wyrmling, Gold Dragon Wyrmling, Pseudodragon, Red Dragon Wyrmling.
D&D 5e, 2014 rules. Includes material from the System Reference Document 5.1 by Wizards of the Coast LLC, available under the Creative Commons Attribution 4.0 License. Fantasy Portal is unofficial Fan Content, not approved or endorsed by Wizards.