No hero yet
Set a level on the left and strike the seal to forge your first character.
Set a level on the left and strike the seal to forge your first character.
Pick a threat tier on the left and strike the seal to summon your first monster.
Set a level and hoard size on the left, then strike the seal to crack it open.
Set your party's details on the left, then strike the seal to spring the trap.
Set the size, wealth and type on the left, then strike the seal to raise a settlement.
CR 2 (450 XP), Medium dragon, Lawful Good
Skills Insight +2, Perception +2, Persuasion +4, Stealth +2
Immunities lightning
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 12
Languages Draconic
Amphibious. The dragon can breathe air and water.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) piercing damage.
Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons. Lightning Breath: the dragon exhales lightning in a 40-foot line that is 5 feet wide. Each creature there must make a DC 12 Dexterity saving throw, taking 16 (3d10) lightning damage on a failed save, or half as much on a success. Repulsion Breath: the dragon exhales repulsion energy in a 30-foot cone. Each creature there must succeed on a DC 12 Strength saving throw or be pushed 30 feet away from the dragon.
How hard a fight? Against a party of four, a single bronze dragon wyrmling is deadly at level 1, medium at level 2 and easy at level 3, and barely a challenge from level 4. Add allies or more foes in the encounter generator.
Where you'll find it: coasts.
Story hooks
Similar creatures: Black Dragon Wyrmling, Blue Dragon Wyrmling, Brass Dragon Wyrmling, Copper Dragon Wyrmling, Gold Dragon Wyrmling, Green Dragon Wyrmling, Pseudodragon, Red Dragon Wyrmling.
D&D 5e, 2014 rules. Includes material from the System Reference Document 5.1 by Wizards of the Coast LLC, available under the Creative Commons Attribution 4.0 License. Fantasy Portal is unofficial Fan Content, not approved or endorsed by Wizards.