No hero yet
Set a level on the left and strike the seal to forge your first character.
Set a level on the left and strike the seal to forge your first character.
Pick a threat tier on the left and strike the seal to summon your first monster.
Set a level and hoard size on the left, then strike the seal to crack it open.
Set your party's details on the left, then strike the seal to spring the trap.
Set the size, wealth and type on the left, then strike the seal to raise a settlement.
CR 4 (1,100 XP), Medium dragon, Chaotic Evil
Skills Perception +4, Stealth +2
Immunities fire
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages Draconic
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10+4) piercing damage plus 3 (1d6) fire damage.
Fire Breath (Recharge 5-6). The dragon exhales fire in a 15-foot cone. Each creature there must make a DC 13 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much on a success.
How hard a fight? Against a party of four, a single red dragon wyrmling is deadly at levels 1–2, hard at level 3, medium at level 4 and easy at level 5, and barely a challenge from level 6. Add allies or more foes in the encounter generator.
Where you'll find it: mountains and hills.
Story hooks
Similar creatures: Black Dragon Wyrmling, Blue Dragon Wyrmling, Bronze Dragon Wyrmling, Gold Dragon Wyrmling, Green Dragon Wyrmling, Silver Dragon Wyrmling, White Dragon Wyrmling, Wyvern.
D&D 5e, 2014 rules. Includes material from the System Reference Document 5.1 by Wizards of the Coast LLC, available under the Creative Commons Attribution 4.0 License. Fantasy Portal is unofficial Fan Content, not approved or endorsed by Wizards.